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Devlog
Floppy-Synth VR
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Devlog
Moooore parameters!
September 09, 2018
by
ArthurBarthur
We now have all synth parameters. Everything is VERY janky but it will be tweaked, fixed and polished with time...
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ADSR sliders value mappings are good now
September 04, 2018
by
ArthurBarthur
Fixed up the ADSR sliders, so they are musically more usable and friendly. Three-stage submapping for fine and wide control...
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More synth parameters, and things.
September 03, 2018
by
ArthurBarthur
Exposed a bunch more synth parameters Floppy-disk model is absolutely amazing, best ever, far surpassing anything else in-game Bugfixes Changed scenery a bit Tweaked lighting Cleaned up the machinery...
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New features, more control, performance+bug-fixes
August 30, 2018
by
ArthurBarthur
-Added button for turning floppy bounce(physics collision) on/off, so we can let balls go through. -Can now pick up and move/throw more stuff. -Added Gain slider for entire channels, attached to speak...
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Zero-gravity projectiles
August 29, 2018
by
ArthurBarthur
Also further visual overhauling. Some quality of life tweaks and fixes...
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Complete visual remake
August 28, 2018
by
ArthurBarthur
Changed approach to lighting, changed up scenery and atmosphere as well...
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Better, faster.
August 27, 2018
by
ArthurBarthur
Better version with more stuff and many fixes uploaded:)...
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Note-bug fixed
August 26, 2018
by
ArthurBarthur
Fixed a bug where the spawning-machine note-changer did not reflect reality, and skipped semitones in strange ways. Thank you Michael Riordan for letting me know <3...
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Sliders!
August 25, 2018
by
ArthurBarthur
Added velocity('volume') sliders to all floppys. Very powerful!...
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